I stumbled upon this, and maybe you want to add this to the manual because I was fighting a bug off for about 3 to 4 hours trying to figure out why one of my panels were not showing up. When you vec_set panels to each other, they work like...

vec_set(panel_1, panel_2); will equal out to be
panel_1.pos_x = panel_2.pos_x;
panel_1.pos_y = panel_2.pos_y;
panel_1.visible = panel_2.visible;

That unknown visible killed me in debugging. Maybe it is in there, but I didn't find reference to it.


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