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sun light shadow on bump mapping problem #288658
09/07/09 21:52
09/07/09 21:52
Joined: Aug 2009
Posts: 6
France
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artym Offline OP
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artym  Offline OP
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Hi, does anybody knows why

http://img32.imageshack.us/img32/9540/fixu.jpg (with bumpmap )doesn't looks like
http://img186.imageshack.us/img186/277/fix2e.jpg (without) ?
thanks

Last edited by artym; 09/07/09 21:52.
Re: sun light shadow on bump mapping problem [Re: artym] #288663
09/07/09 22:27
09/07/09 22:27

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Fear411
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maybe its the shader

Last edited by Fear411; 09/07/09 22:27.
Re: sun light shadow on bump mapping problem [Re: ] #288664
09/07/09 22:35
09/07/09 22:35
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thats the specbump from gamestudio

Re: sun light shadow on bump mapping problem [Re: artym] #288674
09/08/09 00:24
09/08/09 00:24
Joined: Aug 2008
Posts: 133
Sweden, Stockholm
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Enduriel Offline
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specbump uses
Skin1: color
skin2: normal
skin3: specular map

For it to look like that, you would need a black specular map ( no specular highlights ) and a flat normal map with that purple blue color. Here is the hex code for that color: 6b70ff. That is, if I understood your question correct: You wanted the specbump shader too look like the second image?

Last edited by Enduriel; 09/08/09 00:26.
Re: sun light shadow on bump mapping problem [Re: Enduriel] #288678
09/08/09 01:25
09/08/09 01:25
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thanks but i have the same problem with simple bump map

Re: sun light shadow on bump mapping problem [Re: artym] #288714
09/08/09 09:49
09/08/09 09:49
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