Hi, you know how in modelling applications you can move/rotate/scale objects using something called a "gizmo".
I was just wondering what is the best way to create one of those that works like professional apps. I've started developing a level editor for 3DGS Easy Scripter and so i want to make a good working gizmo. Right now i have 3 arrow models attached to the origin on a model, pointing in each direction.
Would it be best to move it using events like EVENT_TOUCH together with mouse_force or would tracing from the camera be a better solution.
I'm just interested in hearing your ideas.
Thanks, DJB.