Well well, back to this topic?

After messing around with Quadraxas's conversion to lite-c, I was a little annoyed. The code was code, but the example (moving the player) was different then I expected. So I decided to convert the old-old script (AUM 31) to lite-c, partly for the practice, partly for the AUM's step-by-step, so I knew what was going on.

It worked; I converted the entire script (with looks at Quadraxas's script), but now I'm having wierd behavior. I can generate a path.txt fine, and the script reads it fine (no errors, anyway) but when I place four AI, half of them stay put, and the other half simply drift to the left before hitting a wall and vanishing.

I can post the code here if you wish, or maybe somebody else could have a go converting it and see if they get the same problems?