I have not much time for the 3DVoIP at the moment, because I'm currently working on 2 other projects. Sorry!

I did a few small things for ANet:
- All functions are overloaded now (in Lite-C). So they also except char* now.
- I removed a few typing/translation mistakes from the manual.

What I plan to do for ANet in the next time:
- finishing 3D VoIP
- creating a version of ANet that uses no threads for the enet function (only for testing purpose)
- an example of serverside movement, using the physic engine and interpolation


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version