I have a subfolder in my project, let's say "abc", and I want to load a DLL from this folder, let's call the DLL "def.dll".
Now when I try #define PRAGMA_PLUGIN "abc\\def.dll" it fails. I added #define PRAGMA_PATH "abc" and it did not work on my laptop ("Can't load DLL" error). But it works on my desktop pc. The folder structure is the same (copy/pasted the whole project), so I have no idea what is going on.
How am I supposed to include DLLs located in subfolders? I'd like to keep them there as the subfolder cotnains stuff which is pretty much separated fromt he rest of the project and should remain updatable/replaceable without having to copy stuff around every time.
I am receiving the same problem with the "fmod3Wrapper.dll", except it won't read in the work folder either. It works fine and loads on two of my computers, but not on the third. Have no idea why it is rejected/ignored by compiler on this other computer? As the setup on this other computer is quite similar. This of course kills the game as it has a bunch of empty protoypes without the .dll being loaded.