About Warez, my personnal politic is no illegal software : only free or affordable

That's why i talk a lot about Blender,Gimp or affordable 3D Coat : they are great tools.
Warez is for idiots, you can't share work with serious people or work with a team of serious people if you use Warez.
That's for newbbies or people just playing with 3D , once you plan becoming serious , perhaps making and if lucky selling a game, you can't go illegal way, that would be incredibly stupid!
People even with no budget can find tools and software to produce great games if they have ideas and skills

!
Blender,Gimp, Ogre3D, there are no budget big tools.
Warez should not exist in 3D game making domain !
and when you pay for a tool, i think you support it in some way.
And tools like 3D Coat, or Zbrush really deserves their price.
@Frank_G:
For Z Brush :
Once you have defined basic volumes to sculpt on, you can't go backward without loosing details.
In 3D Coat, you need to add a big Cylinder on middle of your creation that is already fine detailled in resolution : Just add it !
You can't do that on Zbrush ?
Perhaps a way would be :
- copy the whole part you want to keep on a layer
- delete or flatten the parts you don't need, where to add the cylinder
-creat a new layer and add a cylinder
-merge the two layers
Well 3D Coat is a cool tool also, i don't regret to have buyed it, it is lot more easy to understand and find menus.
It's retopology is the best and works as a charm.
You bring easily the normal map in some clicks
I know Zbrush have big power and features , tried some cut and plane brushes : it allow hard edges easily.
It's powerfull and fast , specially for high polygons volumes.
I'm just at the begining of it.
I don't know how to use layers,retopology ,normal maps etc ... !
I just need to practice , practice a lot , to be really familiar and enjoy it lot more.