About Warez, my personnal politic is no illegal software : only free or affordable laugh
That's why i talk a lot about Blender,Gimp or affordable 3D Coat : they are great tools.
Warez is for idiots, you can't share work with serious people or work with a team of serious people if you use Warez.

That's for newbbies or people just playing with 3D , once you plan becoming serious , perhaps making and if lucky selling a game, you can't go illegal way, that would be incredibly stupid!
People even with no budget can find tools and software to produce great games if they have ideas and skills laugh !
Blender,Gimp, Ogre3D, there are no budget big tools.
Warez should not exist in 3D game making domain !

and when you pay for a tool, i think you support it in some way.
And tools like 3D Coat, or Zbrush really deserves their price.

@Frank_G:
For Z Brush :
Once you have defined basic volumes to sculpt on, you can't go backward without loosing details.
In 3D Coat, you need to add a big Cylinder on middle of your creation that is already fine detailled in resolution : Just add it !
You can't do that on Zbrush ?
Perhaps a way would be :
- copy the whole part you want to keep on a layer
- delete or flatten the parts you don't need, where to add the cylinder
-creat a new layer and add a cylinder
-merge the two layers

Well 3D Coat is a cool tool also, i don't regret to have buyed it, it is lot more easy to understand and find menus.
It's retopology is the best and works as a charm.
You bring easily the normal map in some clicks

I know Zbrush have big power and features , tried some cut and plane brushes : it allow hard edges easily.
It's powerfull and fast , specially for high polygons volumes.
I'm just at the begining of it.
I don't know how to use layers,retopology ,normal maps etc ... !
I just need to practice , practice a lot , to be really familiar and enjoy it lot more.


Last edited by ratchet; 09/16/09 22:15.