For those dedicated few who have been following along and getting a head start, we are closing in on completion now. Chapter 9: Handling Server and Client Disconnections and Chapter 10: Local Procedures - When and Why to Use Them are now complete with source.

I have just been throwing the documentation together for now getting the main points of information in. I will go back and clean it up and add the Bells and Whistles later.

Chapter 10 get's into the clients doing the animation locally instead of the server doing animation and sending it to clients.

Not many Chapters left now. Unfortunately, I forgot to add a Chapter, Putting the Pieces Together to Make the Game. We do want to have the Biosphere IV - Lunar Mania game demo don't we? So our beloved Chapter 16 will probably end up being Chapter 17 or 18.

EDIT: As we are now closing in on the completion of the tutorial and are getting closer to the actual demo game. If anyone has any animated models, gameplay models, textures, etc., or perhaps would like to contribute the level itself explaining how they created it, that you think would fit the game description in Chapter 2 let me know. I would like the game demo to be somewhat cool and any help from anyone who would like to contribute would be appreciated and of course your contributions will be noted. Just PM me or post here if you would like to contribute something. Many Thanks, Loco.

EDIT#2: I had the link for Chapter 10 going to Chapter 8 source, this has been corrected, sorry.

Anyhow, Enjoy!
Loco

Last edited by Locoweed; 08/03/04 17:15.

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