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Re: Locoweed's Multiplayer Tutorial
[Re: Bopete]
#29063
08/02/04 07:38
08/02/04 07:38
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
OP
Expert
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OP
Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Thanks all,
It shouldn't be much longer, depending on my motivation and real-life work load.
Estimated Completion: 2 weeks or so.
BTW: Altough I stated it was written for the next A6.3, which has not yet been released. It, will work as is with A6.22 for now and I will change it over to A6.3 when the public beta is released. Although, playing it on the internet might not function very well until the A6.3 version is released.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: Locoweed's Multiplayer Tutorial
[Re: Locoweed]
#29064
08/03/04 11:57
08/03/04 11:57
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
OP
Expert
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OP
Expert
Joined: Oct 2002
Posts: 2,256
Oz
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For those dedicated few who have been following along and getting a head start, we are closing in on completion now. Chapter 9: Handling Server and Client Disconnections and Chapter 10: Local Procedures - When and Why to Use Them are now complete with source.
I have just been throwing the documentation together for now getting the main points of information in. I will go back and clean it up and add the Bells and Whistles later.
Chapter 10 get's into the clients doing the animation locally instead of the server doing animation and sending it to clients.
Not many Chapters left now. Unfortunately, I forgot to add a Chapter, Putting the Pieces Together to Make the Game. We do want to have the Biosphere IV - Lunar Mania game demo don't we? So our beloved Chapter 16 will probably end up being Chapter 17 or 18.
EDIT: As we are now closing in on the completion of the tutorial and are getting closer to the actual demo game. If anyone has any animated models, gameplay models, textures, etc., or perhaps would like to contribute the level itself explaining how they created it, that you think would fit the game description in Chapter 2 let me know. I would like the game demo to be somewhat cool and any help from anyone who would like to contribute would be appreciated and of course your contributions will be noted. Just PM me or post here if you would like to contribute something. Many Thanks, Loco.
EDIT#2: I had the link for Chapter 10 going to Chapter 8 source, this has been corrected, sorry.
Anyhow, Enjoy!
Loco
Last edited by Locoweed; 08/03/04 17:15.
Professional A8.30 Spoils of War - East Coast Games
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Re: Locoweed's Multiplayer Tutorial
[Re: Alkai]
#29067
08/04/04 13:21
08/04/04 13:21
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Joined: Jan 2003
Posts: 517 Illinois
giorgi3
User
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User
Joined: Jan 2003
Posts: 517
Illinois
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Hey Loco,
I got a chance to look your tutorial over a little. Excellent stuff so far. Keep up the great work. I think it will be a big contribution to the A6 community when it's complete.
Giorgi3
10,000 parts flying in a close formation does not constitute an airplane. Some assembly is required.
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Re: Locoweed's Multiplayer Tutorial
[Re: giorgi3]
#29068
08/05/04 09:58
08/05/04 09:58
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
OP
Expert
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OP
Expert
Joined: Oct 2002
Posts: 2,256
Oz
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@ MikrOP,
Actually, I don't know yet, since I haven't tested or implemented any session code yet. But it may end up in the final version. If not, it would be covered in my next MP Tutorial. Depending on how hard it is to implement, I may have to consult DocJoe on sessions, since he has been doing alot of work in that area.
EDIT: I have a must be completed script I am doing for a another cool 3DGS tool which I must get done ASAP, since it is near release (RazorAI). So I switching my priority to what I have said I would do on it, it shouldn't be long, but there will probably be no MP Tut udates for a few days. BTW, RazorAI is looking awfully sweet, Rhuarc has done a great job on it.
Loco
Last edited by Locoweed; 08/05/04 12:44.
Professional A8.30 Spoils of War - East Coast Games
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Re: Locoweed's Multiplayer Tutorial
[Re: Locoweed]
#29069
08/11/04 22:36
08/11/04 22:36
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Joined: Aug 2003
Posts: 828
agreenknight
Developer
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Developer
Joined: Aug 2003
Posts: 828
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Hey locoweed, I want to read this. We could might be able to host this for you.
Keep It Simple, Make It Fun
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Re: Locoweed's Multiplayer Tutorial
[Re: mccow28]
#29071
08/12/04 12:10
08/12/04 12:10
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Joined: Aug 2003
Posts: 828
agreenknight
Developer
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Developer
Joined: Aug 2003
Posts: 828
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Well, I don't know where to find them.
Keep It Simple, Make It Fun
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