Hi, I have a problem with the several uv mapping on a model 3D created with Blender (v 2.49a). By exporting (in X format) a scenary created with Blender and with several Uv mapping in it, 3DGS not recognize the all uv mapping and load only one or two textures. Any solution to this problem?, there a MDL exporter for Blender?. I have a exporter for blender but I get errors.