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3D Chess
#290339
09/18/09 14:51
09/18/09 14:51
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Joined: Mar 2006
Posts: 1,993 Karlsruhe
OP
Serious User
3D Chess
Hi, today I want to present a chess game written in Lite-C. So far, I implemented: - 3D environment
- Flexible camera movement
- Moving figures based on chess rules
- Showing possible moves
- Picking a new figure when crossing the field
- Minimap
- 2 Kings giving sensefull coments on some moves

Still need an AI, checking for end of game, a good (3D) gui,... Comments are welcome 
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Re: 3D Chess
[Re: Tempelbauer]
#290426
09/18/09 22:32
09/18/09 22:32
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Joined: Jul 2008
Posts: 1,178 England
MrGuest
Serious User
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Serious User
Joined: Jul 2008
Posts: 1,178
England
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looks really good,  MP is probably going to be easier way to go, will save writing any AI the log in the top left, can't you make the black pieces moves in black?
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Re: 3D Chess
[Re: mk_1]
#290890
09/22/09 07:18
09/22/09 07:18
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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Or simply relying on minimax should give you at least a decent AI, depending on how much time you're willing to allow it to think.
I hope that is mostly placeholder art, and if it is I wonder why it's in this forum and not "Projects", but it looks like you've got a lot done, so good on you.
Jibb
Formerly known as JulzMighty. I made KarBOOM!
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Re: 3D Chess
[Re: Damocles_]
#290915
09/22/09 11:43
09/22/09 11:43
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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Yeah, absolutely. And any modern computer would churn through a 4-ply evaluation quite quickly.
If people want an expert game, they'll be looking to play against other people I reckon.
Jibb
Formerly known as JulzMighty. I made KarBOOM!
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