Hi again,

I am starting to feel insane here talking to myself, so I will shut up after this unless some one brings up a problem. But here is the message:

Feel free to start the tutorial. Everything in the documentation is final. I may fix some typos, but other than that, what script there is correct and has been tested and will not change. The HTML documentation link will be updated daily if at all possible.

Step 1: Download the resources file

Step 2: Follow the instructions in the multiplayer HTML


EDIT:
I had a change of mind on the above statement. Too many things can go wrong while I am still putting the tutorial together. I figured out that I am human and do make mistakes, even though the code is actually all written. So I wouldn't start the actual scripting just yet. I am however looking for a Beta tester, perferably someone that is familar with 3DGS but not too familar with 3DGS multiplayer, has a LAN line, has time to go through the tutorial as I am writing it, has either WM or AIM, and has Game Documentation (or some single-player or beginning multiplayer code written). Your responsibilty will be to let me know if anything is not working or if parts of the documentation are too hard too understand. If you are interested please give me a PM. If you beta test we will be working together and if you are trying to create a multiplayer game I will answer any questions you might have and help you get it set up for multiplayer. A very generous offer if you are wanting to get started into multiplayer programming quickly. Your game does not have to be a FPS, it can also be RTS, RPG, etc. The first person to respond that meets the requirements will be the beta tester.

Later,
Loco

Last edited by Locoweed; 09/27/04 14:04.

Professional A8.30
Spoils of War - East Coast Games