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Re: Dynamic Tree Solution [Re: Olzii] #53573
10/25/05 14:03
10/25/05 14:03
Joined: Jun 2005
Posts: 656
G
Grafton Offline
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Grafton  Offline
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G

Joined: Jun 2005
Posts: 656
Hello Olzii, thanks again for sharing your work and ideas! The demo worked fine
for me, but it seems to just generate trees at random locations. This isnt what
the original code does at all, right?

I am trying to make a small level with just a skybox and floor that uses the
code to move 15 trees around to keep them in front of the camera as a demo, but
I am having no luck yet.

The color map idea is great! Anymore ideas on that?


Not two, not one.
Re: Dynamic Tree Solution [Re: Grafton] #53574
10/26/05 01:49
10/26/05 01:49
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline OP
Member
Olzii  Offline OP
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
Hello Josiah,

In this example, i am only using 50 trees in 3600 tree positions. I didn't create trees, it will be jerky if i use ent_create everytime.

How are moving your 15 trees ? You can post your code here and ask.

My idea is to create some trees at a pool. Then they will appear at place that you want.


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: Dynamic Tree Solution [Re: Olzii] #53575
02/08/06 11:02
02/08/06 11:02
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
Is this file still available?


Sphere Engine--the premier A6 graphics plugin.
Re: Dynamic Tree Solution [Re: Matt_Aufderheide] #53576
02/09/06 02:23
02/09/06 02:23
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline OP
Member
Olzii  Offline OP
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
No, now my server is down. I am buying a new server.

May be you should ask people who had downloaded it ( for example Josiah) .

Olzii


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: Dynamic Tree Solution [Re: Olzii] #291288
09/24/09 11:53
09/24/09 11:53
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
I know this is an old thread but i am still looking for this script if anyone has it...


Sphere Engine--the premier A6 graphics plugin.
Re: Dynamic Tree Solution [Re: Matt_Aufderheide] #291303
09/24/09 12:39
09/24/09 12:39
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
http://www.puppenheim.org/trees_o.wdl

I think it is a version, that I didn't change too much.
The script has the drawback that it decreases the frame rate extremely when there is no tree near the player.

Re: Dynamic Tree Solution [Re: Pappenheimer] #291352
09/24/09 17:05
09/24/09 17:05
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
thanks!


Sphere Engine--the premier A6 graphics plugin.
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