Ich dachte auch es könnte am Code liegen deshalb habe ich zum Test das hier erstellet
Code:
#include <acknex.h>

BMAP* screenshot_bmp;

void main()
{
	video_switch(8,16,0);
	level_load("");
	wait(-2);
	sky_color.red = 5;
	sky_color.green = 5;
	sky_color.blue = 255;
	vec_set(camera.x,vector(-350,0,350));
	vec_set(camera.pan,vector(0,-45,0));
	ent_create("cube.mdl",nullvector,NULL);
	file_for_screen("screenshot",1);
	screenshot_bmp = bmap_createblack(1024,768,16);
	bmap_for_screen(screenshot_bmp,1,0);
	bmap_save(screenshot_bmp,"screenshot2.jpg");
}


Aber auch da sieht man keine Modelle.

EDIT:
Code:
video_switch(8,0,0);
	level_load("");
	wait(-2);
	sky_color.red = 5;
	sky_color.green = 5;
	sky_color.blue = 255;
	vec_set(camera.x,vector(-350,0,350));
	vec_set(camera.pan,vector(0,-45,0));
	ent_create("cube.mdl",nullvector,NULL);
	wait(-2);
	file_for_screen("screenshot",1);
	screenshot_bmp = bmap_createblack(1024,768,16);
	bmap_for_screen(screenshot_bmp,1,0);
	bmap_save(screenshot_bmp,"screenshot2.jpg");
	wait(-2);
	sys_exit("");
}


So funktioniert zumindest file_for_screen! laugh

MFG Ralph

Last edited by Ralph; 09/25/09 12:06.