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3 registered members (TipmyPip, opm, 1 invisible),
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Re: mouse
[Re: MrGuest]
#291661
09/27/09 11:14
09/27/09 11:14
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Joined: Jul 2007
Posts: 959 nl
flits
OP
User
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OP
User
Joined: Jul 2007
Posts: 959
nl
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i just bought a bluetooth device and use fireball's plugin with the wiimote now i am trying to make a mode so you can play games like css
i know that i could use glovepie and 20 other programs but the scripting langau isnt that easy for me so it would be cool if i can make it my own
if no one has a idea i would ask the developers
thx flits
"empty"
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Re: mouse
[Re: flits]
#291688
09/27/09 14:49
09/27/09 14:49
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Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
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hmm ok, i'll check this in C++ to see if there is an error with the code...
Edit > nope nothing wrong with the code in C++, fires a key press no problem. Also tried overriding the WM_KEYDOWN message in lite-c to see if the message was being ignored, and it didnt fire so it seems it isnt being sent.
You need to ask JCL what the problem is because as far as i can see, it should be working.
Last edited by DJBMASTER; 09/27/09 15:10.
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Re: mouse
[Re: MrGuest]
#291787
09/27/09 21:33
09/27/09 21:33
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Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
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just stumbled across
sys_message(STRING* message)
that should be able to do what you're after? That might work although it states in the manual "sys_message should not be used to send messages to the engine window itself".
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