im interested in a real random , not for game, but , i know there are some USB you plug in, and generate random numbers, from atmosferic interference but..
Without it, its possible to get a randomized list of number, i think that random anyway..
if you multiple do, randomize(0) and then random(1)*random(1) and integer(result) its random.. for sure.
Re: Random in LITE-C ??
[Re: MMike]
#292064 09/29/0923:2609/29/0923:26
no... using multiple randoms will always give the same result
e.g using random(2) * random(2) will always return the same number if no random seed has been set
setting a random seed is offsetting where a random number will be chosen from, usually by time and/or date as the time it's calculated each time will be different
there are many things you can apply to being random such as atmosherics, but different users acting at the same time in the same environment will get the same result
people have long looked for ways to actually 'generate a random number' but as Rei has already said (although stupidly), these are all pre-defined/pre-programmed.
unfortunately, even with the smartest AI, the simplest operations can't be performed such as randomness, unless this already has 'taught' to the program