i have hit a problem, i do not know how to make an entity point to another using just skills.

Here is what the problem is:
vec_set(vector(my.temp_pos_x, my.temp_pos_y, my.temp_pos_z), player_pos.x);
vec_sub(vector(my.temp_pos_x, my.temp_pos_y, my.temp_pos_z), my.x);
vec_to_angle(my.pan, vector(my.temp_pos_x, my.temp_pos_y, my.temp_pos_z));


temp_pos_x and temp_pos_y and temp_pos_z are skills.

When i run this the entity just points upward. is there another way of doing this to make it work?


One day there will be an unfixable bug,
That day is not today.