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ent_blend in external languages #292444
10/03/09 16:12
10/03/09 16:12
Joined: Dec 2002
Posts: 616
Austria
Stromausfall Offline OP
User
Stromausfall  Offline OP
User

Joined: Dec 2002
Posts: 616
Austria
Hi !
I recently noticed, that when i use A7 with an external language (c# in my example, but the same should also hold for c++) and I want to use ent_blend, i previously have to set the me/my ENTITY Pointer from the EngineVars struct to the model whose frames should be interpolated, because else ent_blend won't work.
Maybe it would be a good idea to add to the remarks about ent_blend in the manual, that the me pointer has to be set to the entity who should be affected by ent_blend, before using it.

Re: ent_blend in external languages [Re: Stromausfall] #292971
10/08/09 09:26
10/08/09 09:26
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
I thought it was clear enough, but will add an extra remark.

Re: ent_blend in external languages [Re: jcl] #292987
10/08/09 12:21
10/08/09 12:21
Joined: Dec 2002
Posts: 616
Austria
Stromausfall Offline OP
User
Stromausfall  Offline OP
User

Joined: Dec 2002
Posts: 616
Austria
Sorry, I didn't notice the "my model" ^^


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