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Re: Additional vector functions [Re: Quad] #293352
10/10/09 20:20
10/10/09 20:20
Joined: Dec 2008
Posts: 271
Saturnus Offline OP
Member
Saturnus  Offline OP
Member

Joined: Dec 2008
Posts: 271
Yes, it progresses well, I think. : )

I just have to struggle with some vector madness in the steering behaviours ATM.

Re: Additional vector functions [Re: Quad] #293427
10/11/09 13:00
10/11/09 13:00
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline
Senior Member
sadsack  Offline
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
very nice
renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: Additional vector functions [Re: sadsack] #293652
10/12/09 22:07
10/12/09 22:07
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Could you perhaps extend this with boxes? Say, whether or not two boxes collide, or if one box is inside another, or even with spheres, lines and points...


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Re: Additional vector functions [Re: Joozey] #293696
10/13/09 09:31
10/13/09 09:31
Joined: Dec 2008
Posts: 271
Saturnus Offline OP
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Saturnus  Offline OP
Member

Joined: Dec 2008
Posts: 271
I can do that - at least for AABBs.
Intersection tests for OBBs are apparently pretty complicated. Have to see if I can accomplish this.

Re: Additional vector functions [Re: Saturnus] #293715
10/13/09 12:42
10/13/09 12:42
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
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Both would be a grave help! It would be great if you could implement both, but AABB only would suffice for many problems I usually encounter already laugh.


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