Hey there!
So i have continued this project, and i am also do little tests with it to find bugs. So i fixed some bugs. But i have a little war with one BUG.
If i delete the player-ship and the player- function + reload the player with the player-function during i press (any) key, the value for the key keeps "1" (True). So i have to press the key again (for short) to reset it.
That means for me:
i have to write an own function that gives the key information to the player-ship. But isn't there an easy way.
while(xxxx){
......
.....
....
wait(1);}
key_force.x = 0;
-> is not possible (i have tested it, and the bug is still there....)
So do you know this bug in your projects? Have you other ideas to fix this?