Hey, I understand the purpose of the lite-C language, and while I think it may help beginners, I don't need this sort of programming aid, and I don't think it really speeds up the prototyping process.

There are also other particulars I don't like about lite-C like the wait() function, and all the other special syntax keywords like action, event, ect.

So my question is, is it possible to make a game with the A7 engine in C/C++ only, that is to say without the lite-C language. If so, how would I go about this, are there any tutorials that start you off? Is there a manual or means for me to figure out how to access the engine the way that you would usually do with lite-C.

I appreciate the help.

Edit:
I'd also like to point out I have already read this tutorial on getting a basic entry point from C/C++.
http://portfolio.delinkx.com/files/GS.pdf

Update: I still am seeking information on how to write a game mainly in C++, would like to know stuff like, is it even possible?

Last edited by AlexH; 10/20/09 03:18.