To detect a mouseclick you can use the
event property of a panel. Then you have to start a while-loop assuming the mouseposition to the panel...
void dragPanel(PANEL *clickedPan) {
while(mouse_left == 1) { //dragging the panel while holding the mousebutton
clickedPan.pos_x = mouse_pos.x
clickedPan.pos_y = mouse_pos.y
wait(1);
}
}
PANEL *some_pan = {
pos_x = 0;
pos_y = 0;
bmap = XYZ;
flags = SHOW;
event = dragPanel;
}
Hope it helps

Gor Na Kosh