Hi!

It's been a long wait
but

I believe that I found the solution to my webcam camera being touched by the mouse pointer
outside the fullwindow when I'm not using a pointer.(and I started in fullscreen mode )

Thanks to Widi's comment
Quote:

#include <windows.h>

and in a while(1) Loop:

SetCursorPos (screen_size.x / 2,screen_size.y / 2);

That set the Windows System Mouse at the middle of the Screen (behind the Game - Window)


This solution is only fonctional in a game if
mouse_mode = 0
and
mouse_pointer = 0

The problem is still there for those who are using a mouse pointer in their game.

Comments are welcomed wink

Ottawa