hmph, i dont think that i explained well enough. Umm.. it's for an equipping script. soo... basically i dont know how to keep a vector 'sticking' onto a certain part of an entity. For instance, keeping a vector sticking to an entity's arm, so when i 'equip' an item in the game, i can set the items' position as that vector, and the item goes onto the entity's say... arm.


One day there will be an unfixable bug,
That day is not today.