Thanx for suggestion. I'll check Fable again- it's been a while since I played it smile

...but what would you have for mixing with casual or second-time-around comm? confused It would be a bit off to play cut scene every time player starts communictaion with game character.

Scene:
Player approaches character, “e” is pressed, cut scene is starting giving the player assignment...
wait(-10)*time_step; grin
Player approaches the same character again, “e” is pressed, …?


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<