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big collision box #294491
10/19/09 14:08
10/19/09 14:08
Joined: Jun 2009
Posts: 258
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zeusk Offline OP
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zeusk  Offline OP
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the charecter model im using as the player used to be super huge.So i scaled it down to a resonable size using MED.But now when i put it in my level the collision box is the same size as the old model!I've tried using the c_minmax thing but it doesnt work.If anyone can help it'll be much appreciated.Thanks in advance.

Re: big collision box [Re: zeusk] #295614
10/26/09 15:19
10/26/09 15:19
Joined: Jun 2009
Posts: 258
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zeusk Offline OP
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zeusk  Offline OP
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can anyone help me with this? i'm trying to meet the halloween contest deadline.

Re: big collision box [Re: zeusk] #295615
10/26/09 15:27
10/26/09 15:27
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Online
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Quad  Online
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probably you forgot a vertex or two some where in the model.

how did you scaled it? use edit->scale model global.


3333333333
Re: big collision box [Re: Quad] #295620
10/26/09 15:41
10/26/09 15:41
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zeusk Offline OP
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zeusk  Offline OP
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Originally Posted By: Quadraxas
probably you forgot a vertex or two some where in the model.

how did you scaled it? use edit->scale model global.


i scaled it manualy with the mouse


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