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Audiovisual material and licenses #295597
10/26/09 13:39
10/26/09 13:39
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Hello,
I am interested to know from someone who has copyrighted his game the limits of information (files) that is necessary to copyright the game. I have seen here (http://www.copyright.gov/circs/circ61.pdf) that video games are to be copyrighted as computer screen displays and that audiovisual material that is being used in the game has to be uploaded too.

What I wanted to know is:

A. How much of the audiovisual material has to be uploaded (all that is used?) and in what format (mdl, bmp, ogg...)?

B. Does copyright process requires the information on software used to create the game, like names and licenses? Do I have to prove/submit that I have legal copy of Game Studio or Windows?

Thanx.


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Audiovisual material and licenses [Re: Ganderoleg] #295601
10/26/09 14:14
10/26/09 14:14
Joined: Feb 2007
Posts: 353
A
amy Offline
Senior Member
amy  Offline
Senior Member
A

Joined: Feb 2007
Posts: 353
You don't have to do that. You automatically have copyright on everything you create.

Re: Audiovisual material and licenses [Re: amy] #295635
10/26/09 16:43
10/26/09 16:43
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Yeah I know but I was thinking that it wouldn't be a bad idea to copyright anyway.

...I also don't know what is situation with publishers and copyrighting? confused Do they accept non-copyrighted material and are those games riskier for them to publish?


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<


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