If we really talk about past projects there are only three of them which I would really like to finish some time:
- Billies wish
- Stonewall Penitentiary
- Razor for my Valentine
"Billies Wish" is a platformer about a crazy staring girl in a weird comic world where big super worms are jumping all over the place. Billies goal is to get out of there. The game in its state is about 6 years old and I wonder why I decided to let her collect coins to finish a level ^^.
Stonewall Penitentiary is not actually a game of mine, its from CBSection31 (
link). It is sort of a horror psycho adventure settled in a prison. I wrote all puzzles, a facial expressions engine and a lipsyncing plugin. I really would like to see it released, I dunno if it will ever be.. it is cool, actually! Maybe I release the facial and lipsync stuff seperately one day.
Razor for my Valentine is a project for itself. I guess, you all know it... I began coding it 6 weeks before St. Valentine in 2008 and wanted to just make a small minigame. I had big plans with it. One month ago I wrote and scribbled a lot of stuff what to do when I begin re-doing it. It was not a lack motivation.. it was a very bad combination of a lack of time, lots of performance issues and the 100 lines contest for which I spent from the day of the announcement 100% development time. The documents and scribblings were again wayyyy to big. Maybe I should start thinking small as I tell most people to do so ;-)
Currently I am working again 100% in my free time on a project for university (which I can't tell you right now for legal reasons) and I think it is done in January. I hope I can switch back into fully loaded gamedev mode early in 2010 .. I wish I could have done this weeks ago (I was very motivated after releasing my new portfolio!).
Though, Spike told me that I can do whatever I want and that was very uplifting. I have around 6 other ides in my head and maybe I'll give one of those a shot before I let the fairy murder begin :-)