The reason why all people say that lite-C is better is that it does not contain all the restrictions of C-Script, like only 4 parameters per function and so on. So its easier for beginners. Also, I found that it runs almost 3 times faster than C-Script.

The other difference is that lite-C is a "real" programming language and you have access to all Windows API functions, and can also compile it with a real C compiler. So you can program just anything with it, not only games.

The disadvantage is that there are no templates in lite-C but as I heard George is working on them, he is publishing them in AUM, the last issues contained templates for car games.