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Re: Aum88 ready
[Re: Rei_Ayanami]
#296684
11/02/09 13:27
11/02/09 13:27
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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yes I was waiting too for this .
thank you George
,gri
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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Re: Aum88 ready
[Re: Cowabanga]
#296698
11/02/09 14:25
11/02/09 14:25
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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"quest for the contest"
@George:
1. where is the closeline for a retrogame? Is "Black and White 1" retro or not? (as Example only , I dont wanna clone it -because have a RL too)
2. What about copyright stuff. When I create a 3D model of "Turrican" or maybe "Lara croft". What have I to respect?
, gri
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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Re: Aum88 ready
[Re: gri]
#296703
11/02/09 14:48
11/02/09 14:48
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Joined: Aug 2008
Posts: 408 mi usa
sadsack
Senior Member
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Senior Member
Joined: Aug 2008
Posts: 408
mi usa
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thanks, you are a life saver renny
I have A7 Commercial .............. Now I just need to learn how to use it
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Re: Aum88 ready
[Re: Ayumi]
#296735
11/02/09 17:11
11/02/09 17:11
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
Serious User
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Serious User
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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Cool thanks, but I also want to now the deadline for the retro game
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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