Thanks. Wasn't working for me though.

Trying to figure out why the following won't work:
var i = 0;
void moveCamera()
{

var camPos0[3] = {30,71,1405};
var camPos1[3] = {-120,71,1405};
var camPos2[3] = {-270,71,1405};
var camPos3[3] = {-390,71,1405};
var camPos4[3] = {-510,71,1405};
var camPos5[3] = {-630,71,1405};
var camPos6[3] = {-750,71,1405};






STRING* camPosF = "camPos" + i;
vec_set(camera.x,camPosF);
i = (i + 1);
}


Last edited by Galen; 11/07/09 22:09.