Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 02/26/26 21:35
WFO Training with parallel cores Zorro64
by Martin_HH. 02/26/26 16:03
Zorro version 3.0 prerelease!
by TipmyPip. 02/25/26 16:38
Camera always moves upwards?
by clonman. 02/21/26 09:29
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 02/19/26 13:22
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
3 registered members (TipmyPip, Martin_HH, JMMAC), 5,487 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
the1, alx, ApprenticeInMuc, PatrickH90, USER0328
19200 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Scaling #298123
11/12/09 04:26
11/12/09 04:26
Joined: Nov 2009
Posts: 34
S
Sepiantum Offline OP
Newbie
Sepiantum  Offline OP
Newbie
S

Joined: Nov 2009
Posts: 34
If I were to scale something, how would I do it? Then, how would I just scale it on its x, or y, or z?

Re: Scaling [Re: Sepiantum] #298125
11/12/09 05:10
11/12/09 05:10
Joined: Apr 2009
Posts: 248
Philippines
seecah Offline
Member
seecah  Offline
Member

Joined: Apr 2009
Posts: 248
Philippines
Please search on the manual Dude..

scale_x, scale_y. scale_z will do that..



Can't is not an option™

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1