I wouldn't think the gamestudio forum is the first place to learn it good points...I guess I don't understand how programmers learn their craft..I thought it was college, books,research...
As far as I understand it, shader programming is pretty standard, and you have to adapt it to GS... I've seen tons of books,websites,papers...(gamasutra).. as well as editors like rendermonkey and CG that can spit out code for you, then you adapt it. Isn't it possible to learn the conversion from DX shaders to GS shaders from forums examples? (drew bows out of conversation)