var framesCheck = 0; var secondsCheck = total_secs; STRING* strFrames = "#30"; STRING* strSeconds = "#30"; while(1) { str_for_num(strFrames, frameCheck); draw_text(strFrames,0,50,vector(250,0,0)); str_for_num(strSeconds, (total_secs-secondsCheck)); draw_text(strSeconds,0,70,vector(250,0,0)); framesCheck++; wait(1); }
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