Well, I do not know what's wrong but the turbulence effect wont work. The mtl_wireframe is functioning so the shader library and all are inmported correctly, yet assigning mtl_turbulence on my block isn't working at all. Only the ambient is altered a bit, no movement.

I can't be sure if it's my chipset being dumb or if I'm doing something wrong, but as I can't imagine what I could possibly be doing wrong, and since my chipset is choking on most games with shaders, I imagine the former is happening.


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