I'm finding that I can't understand the Newton documentation/website/wiki- nor the example code used in the Newton/Gamestudio wrapper demos... they all made using Newton look really hard.
While I like a challenge; I don't like being completely daunted unnecessarily.
I'd like to know how to apply an amount of torque to an object. Also I'd like to know how to take a pair objects and combine them into into a compound object.
Thanks-