create your ragdoll as if it had no rotation to setup the hinges properly, and apply post-rotation to the whole body.

later on you want to place the position of all objects on the position of the bones for blending animations anyway...

that's how I used to do it laugh


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/