So first of all i would like to give a big thank you to nowhere brain, with the help of his videos i did my first ok model
The smoothed model:

This is it for the use within 3DGS:

Thank you very much nowherebrain for those beautifull and sometimes humurous tutorials lol =D
So now before i start killing blender even further with my creations lol i have one little question that might or might not influence how i finish up my models.
I want to program a feature that you can select diferent clothes and accesories, i understand how to append diferent models at run time to move with other entities, but, for example a t-shirt would need to deform with the entity to appear that the model is wearing it, how exactly can i do this? I do not expect and not even ask that someone gives me a step by step, i like figuring stuff out, but with this im just completly out of ideas on how to do it, is there a way to do this?
I could for example copy the bones and bone animations for each individual mesh and make them animate as the main mesh does, is there some other way to do it? Some easier way that im failing to spot?
By all means point the errors of my way hehe
Thanks in advance for all responses.