Originally Posted By: Scorpion
You won't probably be able to accomplish a game like Total War with lite-c, because it's engine is highly specialized to render that huge amount of units. If you are also happy with a fewer unit count, then it's very possible to create a rts.


I think most engines could handle large numbers of units, it just means the LOD will be lower (less meshes, more sprites) and skin detail lower (not to current acceptable standard).