Hello Guys,

I defined 25 files as

#define PRAGMA_BIND "1.lvl";
#define PRAGMA_BIND "2.lvl";
#define PRAGMA_BIND "3.lvl";
...
...
and so on..

for these to be included in the published folder. Indeed when I publish my codes in SED with just Compile EXE being checked all these files are copied on the .cd folder and the game runs successfully, but I don't want to published it that way, I need those files to be in resource file so during publish I checked Resource but unfortunately *.lvl are not copied successfully in .wrs file that's I got a pointer error when running the game.

Any idea how to include these files in the resource file.?

Any help would be much appreciated..



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