EXCELLENT. working well...look at that per pixel shader!!
I will get you some good normal mapped models soon as examples.

Including the perpixel shader is a great contribution in itself! ok folks...

WE NOW HAVE PER PIXEL BUMP/NORMAL MAPPING IN A6!!!

check the shader forum for detailks on what that is if you are unsure...basically Doom3, riddick... that quality at a low level. I was hoping there would be free code for this for the public! There have been some examples but nothing as easy and pure as this one, great for anyone to implement...

It looks fantastic in your editor.
great job


Drew Medina
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