Hi,
I've been implementing the sounds in the game
- through WED
- through code
but it seems the sounds is not balance. Sometimes it plays the sound in right speaker, then, in left speaker.
I think the sound balance is directional to the camera whenever I turn right the right speaker sounds... when turning left, the left speaker sounds.
I don't set the balance parameter when playing sounds. So, I'm not sure if it's an engine bug.
sample code snippet:
hMusicMenu = snd_loop(sndIntroMenu,volMusic,0);
...
hMusicLevel = snd_loop(sndMusicLevelBg, volMusic,0);
...
snd_play(sndBtnMouseClick,volSfx,0);
Anyone have encounter like this problem, pls. let me know. Thanks