Aha! Thank you both. laugh

> BTW, in Aaaaaetc (I was playing it yesterday, and thoroughly enjoying it!), I still get a small floating quad during some of the videos that floats a distance in front of the screen with black edges -- it looks very much like it is meant to be a screen-aligned quad, but is too far forward.

Yeah; we actually changed camera.arc, and accidentally left a view entity in there. Alas.

> If you want to keep C-Script code and still use Lite-C stages you can easily combine those two. I'm using both in my game for the very same reason.

That sounds like it's just what I need! It this just a matter of creating a Lite-C script, and include<>ing it my C-Script file? I've done a few searches for such with the handy-dandy A7oogle utility, but wasn't able to turn anything up on combining the two.

Thanks!


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