You could do it like this:

Code:
STRING* level1_map = "level1.wmb";
STRING* level2_map = "level2.wmb";

function change_map(level)
{
  switch( level )
  {
    case 1: level_load(level1_map); break;
    case 2: level_load(level2_map); break;
    default: break;
  }
}



Please excuse me if I made a couple syntax errors or something.

Last edited by Redeemer; 12/08/09 15:26.

Eats commas for breakfast.

Play Barony: Cursed Edition!