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Re: War Gauntlet - back from the dead [Re: Redeemer] #300892
12/06/09 17:18
12/06/09 17:18
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
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sPlKe  Offline
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sent you a pm

Re: War Gauntlet - back from the dead [Re: sPlKe] #300907
12/06/09 19:36
12/06/09 19:36
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline OP
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Redeemer  Offline OP
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Joined: Dec 2008
Posts: 1,660
North America
Just read it. Interesting.


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: War Gauntlet - back from the dead [Re: Redeemer] #300932
12/07/09 01:23
12/07/09 01:23
Joined: Dec 2009
Posts: 4
G
grolflundren Offline
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grolflundren  Offline
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G

Joined: Dec 2009
Posts: 4
Wow, totally uninspired shooter. You could spend years polishing this, and it will still be boring.

Please introduce at least 1 unique thing about this game. Online multiplayer and weapons are not a feat anymore.

Re: War Gauntlet - back from the dead [Re: grolflundren] #300935
12/07/09 02:18
12/07/09 02:18
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Michael_Schwarz  Offline
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Joined: Aug 2003
Posts: 7,439
Red Dwarf
Originally Posted By: grolflundren
Wow, totally uninspired shooter. You could spend years polishing this, and it will still be boring.

Please introduce at least 1 unique thing about this game. Online multiplayer and weapons are not a feat anymore.


constructive criticism only, those are the rules for showcase/projects

back on topic:

besides the obvious graphical lacking, the backbone of the game seems pretty solid, with some nicer textures and some nice lightening this could actually be a fun game to play. Rock on!


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: War Gauntlet - back from the dead [Re: Michael_Schwarz] #300937
12/07/09 02:45
12/07/09 02:45
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline OP
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Redeemer  Offline OP
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Posts: 1,660
North America
Thanks for the nice comment, Michael. Yep, graphics are definitely something that need to be improved.

Well grolflundren, I'll be honest. I'm not much of a game designer, really. I'm not going to sell or publish this game, it's just something that started out as an experiment to see if I could make a playable quake-like multiplayer shooter. So yeah, I guess it's never going to be revolutionary. But I'm still glad you pointed this out: this game won't bring any attention without any interesting features. So here's an idea:

Maybe it would be good to include a simple, grid-based, user-accessible level editor. The levels could then be made out of platforms, pillars, walls, and objects suspended in a dark, purple, nebulaic space (kind of like Quake 3). If I gave the game a more cartoon look with neon lights, how would that help the game stand out?

I thought about making a game like that, but thought I should try making a working multiplayer game first. But now that I've got one up and running, I'm beginning to think this is possible.

BTW, if this is a lame idea, don't bash me. I'm just brainstorming.

Last edited by Redeemer; 12/07/09 02:46.

Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: War Gauntlet - back from the dead [Re: Redeemer] #301035
12/07/09 21:49
12/07/09 21:49
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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I like a lot the gameplay, fun and smooth !

You could use even simple textures, cartoon ones why not ?
Or use simple base colors like some Counter Strike mods !

Keep it up !

Re: War Gauntlet - back from the dead [Re: ratchet] #301037
12/07/09 22:12
12/07/09 22:12
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline OP
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Redeemer  Offline OP
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Joined: Dec 2008
Posts: 1,660
North America
Yes, cartoon style is usually pretty easy to work with, and actually a style I was thinking about using since the beginning of this project...

Ahh, a surge of inspiration overwhelms me!

Maybe I'll work on it over the weekend. tongue


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: War Gauntlet - back from the dead [Re: Redeemer] #301042
12/07/09 22:23
12/07/09 22:23
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Michael_Schwarz  Offline
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Joined: Aug 2003
Posts: 7,439
Red Dwarf
You could do it TRON style, that would surely be cool, and you don't even need any graphical skill whatsoever to pull that one off.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: War Gauntlet - back from the dead [Re: Michael_Schwarz] #301140
12/08/09 15:59
12/08/09 15:59
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
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achaziel  Offline
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Joined: Jan 2007
Posts: 1,565
innsbruck, austria
TRON style, eh? now that would be rather rad. i'd go for it if i were you, redeemer.

also, your script looks very smooth and well done. looking foreward to a first demo, i'm sure it'll be fun.


Yeah, but... Who is Lu?
Re: War Gauntlet - back from the dead [Re: achaziel] #301152
12/08/09 16:28
12/08/09 16:28
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Posts: 2,247
Baden Württemberg, Germany
very cool...

TRON Style.. hm.. Neon... Is A7 able to do that???


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
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