well ok but here's is what I did and still no luck:
skin 1 -> texture + connected to the shader .fx
skin 2 -> normal map
skin 3 -> texture
skin 4 -> normal map
etc etc
So far the result I'm getting is only the first texture gets normal mapped, skin 3, 5, 7 etc don't.
Do i have to connect the shader .fx in 3, 5, 7 .. as well?
Last edited by PietroNifosi; 12/11/09 10:16.