well ok but here's is what I did and still no luck:

skin 1 -> texture + connected to the shader .fx

skin 2 -> normal map

skin 3 -> texture

skin 4 -> normal map

etc etc

So far the result I'm getting is only the first texture gets normal mapped, skin 3, 5, 7 etc don't.

Do i have to connect the shader .fx in 3, 5, 7 .. as well?



Last edited by PietroNifosi; 12/11/09 10:16.

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