Quote:

Crates are already a standing joke in the world of videogames, because we see so many of them. The Old Man Murray website includes a hilarious review of a number of games (caution: strong language) based on the length of time you have to play before you see the first crate - at which point, the authors claim, the game designer has run out of ideas. The longer you can play without seeing a crate or a barrel, the better the game is.


If a player tries my game it'll take 1-2 seconds until he/she encounters the first crates! grin


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends