Hi Drew,

First of thanks for the cool demo and tutorial.

I got the ATI normal map maker and put it on my weapon and it shows up.

I have also attached the action light_perpixel to some light sources in the level
but the shading on the weapon does ot change when below these ligh entities.

I'm sure I'm doing something wrong here..though not sure what it is.

Secondly I have put ur Example MDL crate (32 bit) one in the level and attached
the per_pixel action ,,but it just becomes orange in the level.

Any help on how to get around andget the cool DOOM3 feel to my game


Best Regards, Sichlid