I love updates but...

Quote:
If an entity is much larger than an actor, its real size is now used for collision detection, rather than the default hull. Consequently, if collision detection against a large entity did not work before, it will work now and lead to a different behavior in levels that rely on a not working collision detection.

(from http://manual.conitec.net/newfeatures70.htm)

C_setminmax and c_updatehull don't seem to work right anymore, min_x,max_x... are set to inadequate values. As a result my movement code does not work (can't be fixed in less than some hours). GED does not start at all (it says there is a problem with the script but there is none, it used to work before the update). The included litec-sql.dll can not be loaded. I am the only one encountering troubles so far?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends